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Undersea Solitaire: Marketing Art & In-game Comics

The second set of works for the Undersea Solitaire (Plarium) project, focusing on visual storytelling and community engagement.

Highlights:
In-game Comics: Crafting narrative sequences that expand the characters' lore. My role involved scene staging, shot composition, characters and background painting.
Promotional Materials: Developing eye-catching illustrations for social media and community events.
Workflow: To deliver the final visuals, I combined existing character assets with custom 3D modeling for additional elements and detailed 2D background painting.
The primary goal was to create vibrant, emotional content that immerses players in the Tripeaks world and drives community interest.