My old stuff. Plarium Slots.
A collection of my early projects in the gambling industry (circa 2011-2013). This retrospective features video slots, where I served as a 2D artist and animator.
Scope: Full UI development, symbol sets, thematic backgrounds, and VFX.
Animation: The complete cycle of game dynamics — from reel spins to bonus game sequences.
This archive represents the foundation of my career, where I mastered composition, color psychology, and the rigorous technical constraints of game engines.